I was a little busy this weekend, but the cool thing about iPhones is that they’re just about always in your pocket when you find yourself waiting in line for something or waiting for a movie to start. I spend some time with Stick Wars this weekend which is a defense game that puts you in more direct control of your fate.
God is the role you play in this game more or less and you have a wall to defend. Enemies advance towards it trying to destroy it and you can pick them up and flick them into the air killing them instantly. There aren’t really any levels in this game, just and increasing amount of units and more difficult unit types. Some enemies you’ll have to tap first to make them drop what they’re holding before they can be tossed or slammed to the ground. You can also capture some enemies and make them fight for you, training them to either carry bombs, become archers, or wizards. These units will allow you to fight some enemies that you can’t kill from touching or flicking. You’ll need money to do this which you earn by (you guessed it) killing those stickmen who just won’t seem to stop attacking your wall.
The game is competent at best. The location and basic structure of the game never changes which a game like Plants vs Zombies can overcome by making you think about your strategy, but the only strategy involved in this game is be fast with your finger and have a the counter to the approaching unit that you can’t flick. It’s fun in five minute bursts but there is really no reason to go back to it especially when there’s stuff like Geo Defense and Vanguard Storm out there.
Grade C-
Meta Grade 47
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