Friday, July 31, 2009

Fat Princess Impressions

I only played it for a few hours after downloading it. First off, don't even think about trying to use the "find a game" option. You will try to connect for about 5-7 minutes and be kicked out to the start menu over and over again. Go through the tutorial and create a game if you want to play online. It's push button to talk and when I was playing nobody was using voice chat at all. In my last game I was begging people to help me steal or princess back but nobody listened and we lost because of it. The online was super smooth for me with 0 lag and I exclusively use wifi for online games. There was absolutely no choppiness and people didn't pause and jump around all over the map.

It's a lot more than just capture the flag, though one of the play types is exactly that. You can also win by killing all the opposing team, or capturing their bases before time runs out. Ever class has two different weapons and ways to attack. Attacks can also be charged. You can choose the warrior class and charge head on, ranger to pick off enemies from afar, mages to use spells on enemies to deal damage and slow them down, priests to heal your team or drain the live out of enemies, workers who use resources from the map to upgrade hat machines and build useful items to help you infiltrate the opposing castle, and regular town people who can move the fastest to capture bases and collect items like cake for the princess. There is always something to do and you can choose a different class at any time by picking up a different hat.

The downside there is nothing built into the game to get people to work as a team. Since very few people are voice chatting, and even fewer are actually listening to the voice chatting people it's hard to organize a few people to help achieve a goal. I played on map for about an hour where the objective was to capture the princess and only myself and one other person actually tried to infiltrate the castle to get her. I single handily rescued her myself while the rest of the team was content to fight it out as I walked right past them with her in tow. The game has taunts assigned to the d-pad but it would be infinitely more helpful to have team messages instead such as "let's get the princess," "lets attack them here," "help defend this base," or any number of things that would get someone's attention.

Despite the teamwork issue, the game is a lot of fun and looks amazing in it's 1080p cartoony art style complete with lots of blood and gore. I expect the teamwork thing to improve slightly as more people get their hands on it and figure out what to do. It's also great fun seeing +10 above you head every time you take out an enemy or help build something. There is a single player mode as well which I haven't checked out yet so even if the online community goes away you'll still be able to enjoy the game. Is it worth $15... well I can't answer that just yet. If you've got money in your PSN wallet though, you could find way worse things to spend it on.

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